Values and Units
Chapter 4
Figures
- Setting absolute-length left margins
- Using pixel lengths
- Using em for margins and font sizing
- Varying x-heights
- ems versus rems
- Character-relative sizing
- Viewport-relative sizing
- Inserting attribute values
- Naming colors
- Text set in shades of gray
- Text set in progressive translucency
- Text set in progressive translucency, redux
- The spectrum on a wheel and a strip
- Mixing RGB to create the spectrum
- Varying lightness and hues
- Keyword-equivalent hue angles and lightnesses
- Using custom values to color headings
- Scoping custom values to certain contexts